Audio Mixing is an example program, including source code, which shows an way to mix additional audio channels for use in games.
For more information, see Amiga Tech File #3 - Audio Mixing for Games.
For more information, see Amiga Tech File #3 - Audio Mixing for Games.
Above: The Audio Mixing program in use (version 1.0).
System requirements:
Version 2.0 (02-2021)
Download: Audio_Mixing_v2.lha
Download: Audio_Mixing_v2.zip
Readme: Audio_Mixing_v2.readme
Version 1.0 (04/2019)
Download: Audio_Mixing.ADF
Download: Audio_Mixing.lha
Download: Audio_Mixing.zip
Readme: Audio_Mixing.readme
The example is written in MC68000 assembly and contains full source code and all files used to make the program.
*) Any emulator or Amiga computer 100% compatible with the OCS/ECS or AGA chipset. Untested under Amiga OS versions beyond 3.1, MorphOs or other clones. Not tested on 68040+ processors, nor CPU replacements such as the PiStorm or Vampire.
- Any Amiga / emulator with 512 Kilobytes of memory or more*
- Kickstart 1.3 or higher
- Mouse
Version 2.0 (02-2021)
Download: Audio_Mixing_v2.lha
Download: Audio_Mixing_v2.zip
Readme: Audio_Mixing_v2.readme
Version 1.0 (04/2019)
Download: Audio_Mixing.ADF
Download: Audio_Mixing.lha
Download: Audio_Mixing.zip
Readme: Audio_Mixing.readme
The example is written in MC68000 assembly and contains full source code and all files used to make the program.
*) Any emulator or Amiga computer 100% compatible with the OCS/ECS or AGA chipset. Untested under Amiga OS versions beyond 3.1, MorphOs or other clones. Not tested on 68040+ processors, nor CPU replacements such as the PiStorm or Vampire.